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Adapters1 - Adapting built in Java arrays of Integers with algorithm usage.
Adapters2 - Adapting java.util.Vector with algorithm usage.
Adapters3 - Adapt a primitive array to algorithms and to a buffer.
Adapters1 Example Code
// Copyright(c) 1996,1997 ObjectSpace, Inc.
import com.objectspace.jgl.*;
import com.objectspace.jgl.adapters.*;
import com.objectspace.jgl.algorithms.*;
/**
* Adapting built in Java arrays of Integers with algorithm usage.
*
* @see com.objectspace.jgl.util.ArrayAdapter
* @version 3.0.0
* @author ObjectSpace, Inc.
*/
public class Adapters1
{
public static void main( String[] args )
{
int ints[] = { 3, -1, 2, -3, 4 };
IntArray intArray = new IntArray( ints );
System.out.println( "Unsorted native int array = " + intArray );
Sorting.sort( intArray );
System.out.println( "Sorted = " + intArray );
Shuffling.randomShuffle( intArray );
System.out.println( "Randomized = " + intArray );
for ( int i = 0; i < ints.length; i++ )
System.out.print( ints[ i ] + " " );
System.out.println();
}
}
Unsorted native int array = int[]( 3, -1, 2, -3, 4 )
Sorted = int[]( -3, -1, 2, 3, 4 )
Randomized = int[]( -3, -1, 3, 4, 2 )
-3 -1 3 4 2
Adapters2 Example Code
// Copyright(c) 1996,1997 ObjectSpace, Inc.
import com.objectspace.jgl.*;
import com.objectspace.jgl.adapters.*;
import com.objectspace.jgl.algorithms.*;
import java.util.Vector;
/**
* Adapting java.util.Vector with algorithm usage.
*
* @see com.objectspace.jgl.util.ArrayAdapter
* @version 3.0.0
* @author ObjectSpace, Inc.
*/
public class Adapters2
{
public static void main( String[] args )
{
Vector vector = new Vector();
vector.addElement( new Integer( 3 ) );
vector.addElement( new Integer( -1 ) );
vector.addElement( new Integer( 2 ) );
vector.addElement( new Integer( -3 ) );
vector.addElement( new Integer( 4 ) );
VectorArray vectorArray = new VectorArray( vector );
System.out.println( "Unsorted JDK Vector = " + vectorArray );
Sorting.sort( vectorArray );
System.out.println( "Sorted = " + vectorArray );
Shuffling.randomShuffle( vectorArray );
System.out.println( "Randomized = " + vectorArray );
System.out.println( "JDK vector = " + vector );
}
}
Unsorted JDK Vector = [3, -1, 2, -3, 4]
Sorted = [-3, -1, 2, 3, 4]
Randomized = [-3, 4, 3, 2, -1]
JDK vector = [-3, 4, 3, 2, -1]
Adapters3 Example Code
// Copyright(c) 1997 ObjectSpace, Inc.
import com.objectspace.jgl.*;
import com.objectspace.jgl.adapters.*;
import com.objectspace.jgl.algorithms.*;
/**
* Adapt a primitive array to algorithms and to a buffer.
*
* @see com.objectspace.jgl.util.ArrayAdapter
* @version 3.0.0
* @author ObjectSpace, Inc.
*/
public class Adapters3
{
public static void main( String[] args )
{
// start with a native array
float floats[] = { 3.0f, -1.1f, 2.0f, -3.1f, 4.0f };
System.out.print( "native = " );
Printing.println( FloatIterator.begin( floats ), FloatIterator.end( floats ) );
// FloatArray affects the underlying array
FloatArray floatArray = new FloatArray( floats );
System.out.println( "Unsorted = " + floatArray );
Sorting.sort( floatArray );
System.out.println( "Sorted = " + floatArray );
Shuffling.randomShuffle( floatArray );
System.out.println( "Randomized = " + floatArray );
System.out.print( "native = " );
Printing.println( FloatIterator.begin( floats ), FloatIterator.end( floats ) );
// FloatBuffer does not affect the underlying array
FloatBuffer floatBuffer = new FloatBuffer( floats );
System.out.println( "Unsorted = " + floatBuffer );
Sorting.sort( floatBuffer );
System.out.println( "Sorted = " + floatBuffer );
Shuffling.randomShuffle( floatBuffer );
System.out.println( "Randomized = " + floatBuffer );
System.out.print( "native = " );
Printing.println( FloatIterator.begin( floats ), FloatIterator.end( floats ) );
// Buffers are growable
floatBuffer.insert( 3, 5.6f );
System.out.println( "Inserted = " + floatBuffer );
floatBuffer.remove( 1, 3 );
System.out.println( "Removed = " + floatBuffer );
// and return to a native array
floats = floatBuffer.get();
System.out.print( "native = " );
Printing.println( FloatIterator.begin( floats ), FloatIterator.end( floats ) );
}
}
native = ( 3.0, -1.1, 2.0, -3.1, 4.0 )
Unsorted = float[]( 3.0, -1.1, 2.0, -3.1, 4.0 )
Sorted = float[]( -1.1, -3.1, 2.0, 3.0, 4.0 )
Randomized = float[]( 3.0, 2.0, 4.0, -1.1, -3.1 )
native = ( 3.0, 2.0, 4.0, -1.1, -3.1 )
Unsorted = FloatBuffer( 3.0, 2.0, 4.0, -1.1, -3.1 )
Sorted = FloatBuffer( -1.1, -3.1, 2.0, 3.0, 4.0 )
Randomized = FloatBuffer( -3.1, 3.0, -1.1, 2.0, 4.0 )
native = ( 3.0, 2.0, 4.0, -1.1, -3.1 )
Inserted = FloatBuffer( -3.1, 3.0, -1.1, 5.6, 2.0, 4.0 )
Removed = FloatBuffer( -3.1, 2.0, 4.0 )
native = ( -3.1, 2.0, 4.0 )
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